Custom sounds (see warning)
WARNING
In fact, for custom sounds you need to own BRMK. After 1.2, Fluppi made some sound-related changes to the engine. That's why you can't include custom sound in game. I'm working to fix that.
- Open in Content Browser
/RSL/Sounds
folder - Move your
.wav
file in Content Browser - Open this asset in Unreal Enigne and change in
Vizualization Mode
fromDisable
orRestart
toPlay when Silent