Skip to content

Custom sounds (see warning)

WARNING

In fact, for custom sounds you need to own BRMK. After 1.2, Fluppi made some sound-related changes to the engine. That's why you can't include custom sound in game. I'm working to fix that.

  1. Open in Content Browser /RSL/Sounds folder
  2. Move your .wav file in Content Browser
  3. Open this asset in Unreal Enigne and change in Vizualization Mode from Disable or Restart to Play when Silent